About me…

I am young, energetic and passionate 3D generalist with secondary skills in compositing, with an eagerness to learn and improve. I am a team centric person. I like to get out of my comfort zone, experience different aspects of the pipeline and to learn new skills. This helps me to better communicate with team members who occupy other positions in the pipeline and better understand their language. I am flexible, initiative and work well under pressure and with tight deadlines.

I am passionate about all aspects of Visual FX, but you can’t do all. I am more and more closely concentrating on Lighting and Texturing. I find Lighting a very challenging discipline and a very enjoyable one as well. Imitating real life physics with a bunch of algorithms and pixels is nothing short of amazing.

Main Softwares:

3D

 

Autodesk Maya

Vray

MentalRay

HDRShop

Texturing

 

Photoshop

Quixel DDo

XNormal

Compositing

 

NUKE

AfterEffects

Hobbies:

Hardware, Overclocking, Painting, Carpenting, Science Fiction and Political fiction literature, Applied Physics and Theoretical Physics